Welcome to our guide to the updated Cannith Crafting system! This guide will get you started. There are many tips, tricks, and things to discover, but here's what you need to know:
Cannith Crafting Workstations can be found in Eberron in House Cannith and House Kundarak. If your guild airship has the Cannith Crafting Amenity, then you can craft on your airship! You can also disjunct crafting items using a Remote Item Deconstruction device in the DDO Store.
What is the basic process to craft?
1. Disjunct an item at the Item Deconstruction Device to make it ready for crafting.
2. Craft a Minimum Level shard at a shard crafting device, which determines the minimum level of the item along with the power level of the shards crafted onto the item.
3. Craft shards of the benefits you want to apply to the item at a shard crafting device.
4. Craft the shards onto the item at an item crafting device.
Start with a basic item and disjunct it.
A disjuncted weapon
Create a Minimum Level Shard along with the other shards you want to put onto the item.
The scimitar after a Minimum Level 30 shard has been crafted onto it.
Apply the shard(s).
A Cannith Crafted Scimitar
That's it! That's enough to get you started. If you'd like to get even more information about how the system works, read on...
Schools and XP:
There is a single school for the new Cannith Crafting system. The level cap is 400, and your previously-earned Cannith Crafting XP will be added together and carried over.
Level 50: 1,256 Cannith Crafting XP
Level 100: 7,313 XP
Level 150: 30,151 XP
Level 260: 245,580 <- where current maxed out crafters will end up when Update 32 is released.
Level 340: 472,752 XP
Level 400: 650,040 XP
How do you level up? You will gain crafting experience by crafting shards and deconstructing items into essences. You can also find, win, or purchase Crafting Experience Elixirs to get even more XP when you craft!
Crafting Difficulty Level:
Crafting higher level items and more powerful benefits is possible once you've gained enough Crafting XP. You can try to craft a shard even if you aren't high enough level, but there is a chance for the crafting recipe to fail, costing you the ingredients used to craft. You can craft recipes if you have at least a one percent chance of success.
Minimum Level shards will have a crafting difficulty of their level x 10, except for Minimum Level 1, which has a crafting difficulty of level 1. Unbound Minimum Level shards have a difficulty of their level x 10 + 50.
Scaling Effect shards like Strength and Spell Focus have a crafting difficulty level based on the group they are in:
There are three groups of scaling effect shards. Group 1 has a minimum crafting level of 1, Group 2 has a minimum crafting level of 50, and Group 3 has a minimum crafting level of 100.
Non-Scaling effects like True Seeing and Fearsome fall independently along the Cannith Crafting difficulty level curve.
Unbound versions of these shards add 150 to their crafting level, and Insightful versions of these shards add 175 to their crafting level.
There is now a single essence, rather than lesser and greater versions of essences. The old essences can be exchanged at a rate of 1:1 for the greater essences and 5:1 for the lesser essences. Old essences can be exchanged with new ones by visiting the crafting hall vendor.
When either randomly-generated or Cannith crafted items are deconstructed, they will award essences based on the minimum level of the item being deconstructed.
Old essences can be exchanged with new ones by visiting the crafting hall vendor
Collectibles will be used in all crafting recipes. These collectibles can be found throughout the game, and can be traded with friends or purchased through the Auction Houses. The DDO Store also offers the opportunity to get some random collectibles along with the chance to get specific rare collectibles at limited times.
Collectibles come in four different category types: Arcane, Lore, Natural, and Cultural. An Arcane device of a given level range has the chance to drop all items in that range. Backpacks/Rubble piles have the chance to drop all categories of collectibles for a given tier. The tier and the collectible device are the only determination on the collectables received.
Tier 1 (Levels 1-5):
Common: Page torn from a Research Notebook
Uncommon: Khyber Prayer Pamphlet
Rare: Tome: Prophecies of Khyber
Tier 2 (Levels 6-10):
Common: Caravan Logbook, Phoenix Tavern Purchase Order
Uncommon: Research Diary, 'Wavecrasher' Cargo Manifest
Rare: Tome: Myths of Old Xen'drik, Tome: Stormreach Imports and Exports, 857 YK
Tier 3 (Levels 11-15):
Common: Runic Parchment, Romantic Sonnet
Uncommon: House-Sealed Letter, Silver Flame Hymnal, Scholarly Notes
Rare: Tome: History of the Houses, Tomes: Lost Songs of Cyre, Tomes: Codes of the Aurum
Tier 4 (Levels 16-20):
Common: Cryptic Message
Uncommon: Academic Treatise
Rare: Tome: Alchemist's Chapbook
Tier 5 (Levels 21-25):
Common: Mystical Formula
Uncommon: Warehouse Ledger
Rare: Encoded Communique
Tier 6 (Levels 26+):
Common: Ancient Text
Uncommon: Archaic Logbook
Rare: Adventuring Oratorio
Common: Amber Vial
Uncommon: Vial of Pure Water
Rare: Vial of Contagion
Common: Skull Fragment, Glittering Dust
Uncommon: Powdered Blood, Sparkling Dust
Rare: Intact Fingerbone, Luminescent Dust
Common: Ceramic Bowl, Singed Soarwood, Lodestone
Uncommon: Glass Phial, Charred Soarwood, Moonstone
Rare: Crystal Decanter, Lightning-Split Soarwood, Stellar Orb
Common: Blessed Candle, Ritual Candle
Uncommon: Silver Bowl, Vial of Heavy Water
Rare: Ritual Athame, Oceanic Sphere
Common: Mortar and Pestle
Uncommon: Fractured Femur
Rare: Prismatic Dust
Uncommon: Pouch of Bone Fragments
Rare: Vial of Dragon's Blood Ink
Common: Sweet Whitecap
Uncommon: Deadly Feverblanch
Rare: Pale Creeper
Common: Withered Cryptmoss, Cryptmoss Worm Larva
Uncommon: Cryptmoss, Cryptmoss Worm
Rare: Lush Cryptmoss, Cryptmoss Queen
Common: Bruised Spore Pod, Sour Darkcap, Duskbrood Trumpeter
Uncommon: Intact Spore Pod, Fragrant Drowshood, Headsman Beetle
Rare: Flowering Spore Pod, Flowering Hellscap, Executioner Beetle
Common: Ruddy Fungus, Swaying Mushroom Cluster
Uncommon: Bloodfeast Fungus, Swaying Mushroom Spore Pod
Rare: Sanguine Moth, Glowmoss Clump
Common: Slime Mold, Zygomycota Fungus
Uncommon: Glowmoss Spores, Blister Beetle
Rare: Scarlet Cryptmoss
Common: Crypt Moth
Uncommon: Hairy Trumpet
Rare: Shimmering Spore Pod
Common: String of Prayer Beads,
Uncommon: Small Wooden Idol
Rare: Icon of Khyber
Common: Blade of the Dark Six, Funerary Token
Uncommon: Signet of The Devourer, Mark of The Keeper
Rare: Shamanic Totem, Necromantic Gem
Common: Amulet of the Lost Empire, Small Planar Crystal
Uncommon: Amulet of the Six, Planar Spoor
Rare: Amulet of the Archbishop
Common: Chipped Bone Talisman
Uncommon: Ivory Scorpion Icon, Polished Ore
Rare: Tear of Vulkoor, Elemental Ingot
Common: Smoldering Ember
Uncommon: Stone Fetish
Rare: Planar Talisman
Common: Flint Knife
Uncommon: Ornate Charm
Rare: Token of the Spinner
Other Things to Craft:
Arrows and Bolts can be created with a combination of Cannith Essences and Siberys Dragonshard Fragments, and include Holy, Acid, Frost, Flaming, Shock, and Bane arrows with an enhancement bonus of +1 to +5.
The Device Workstation in House Cannith can be used to make traps, grenades, druid wolf companion collars and more! Cannith Essences are used in some grenades, traps, and collar recipes.
Some rune arms can be crafted on. The charge tier, spell, imbue, minimum level, and unique effects of rune arms stay after disjunction, while the other benefits of the rune arms are removed. Rune arms can have three effects crafted on them, just like random loot. Rune arms are treated like trinkets for the purposes of determining which shards can be crafted onto them.
Runestones can be crafted with a combination of Cannith Essences and Siberys Dragonshard Fragments, and can stun, petrify, or blind your enemies, among other things.
Craftable Trinkets can be purchased in the DDO Store, found rarely in random treasure, and can be acquired through the Risia Ice Games event.
Where you can place specific shards is the same as on randomly-generated loot.
Extra effect slots are not available on items under minimum level 10 (which is also true to randomly-generated loot.)
Material types (Adamantine, Silver) and Augment Slots are retained on an item after disjunction.
Marks of House Cannith add a 3rd extra effect slot to the item. These marks can be earned through House Cannith favor or purchased through the DDO Store.
Marks of Yugoloth (purchased in Amrath) and Marks of the Silver Flame (Available after earning 400 Silver Flame Favor) are used to craft certain non-scaling effects.
Bound Shards are Bound to Account, while Unbound Shards are Unbound.
Old (pre-Update 29) randomly-generated loot can be Deconstructed, but not Dissolved. Only loot created under the new random generated loot system can be Dissolved into Cannith Essences.